Andromeda Invaders Unblocked

Your cannon fires by itself, so all you do is steer, dodge boulders and break the orange fleet.

Andromeda Invaders is a small retro shooter by Susam Pal where a fleet of orange ships hangs over the ground and rains boulders on your laser cannon. You can play Andromeda Invaders unblocked right in your browser, and there is no fire button, because the cannon shoots on its own. You only decide where to stand, which turns every round into a quick puzzle of positioning and timing.

How to Play Andromeda Invaders

Break every ship in the fleet before it can sink low enough to reach you. Each ship needs three hits. Its color shifts from bright orange to dark orange to deep red as it weakens, so you can always see which one is close to breaking.

Your only job is to slide the green cannon left and right. It sends up one laser pulse at a time, and a new pulse launches the moment the old one hits a ship, hits a boulder or leaves the top of the screen. That one rule shapes everything: a wasted shot leaves you unarmed for a moment.

Your First Minute

Level 1 gives you just three ships, which makes it a gentle warm-up. Start moving within a few seconds, or the built-in demo takes over and plays for you. Line up under the slowest-looking ship and let the pulses climb. Ships drift sideways, bounce off the walls and sometimes flip direction at random, so you will need to follow your target instead of parking in one spot.

Boulders hang under each ship until they drop clear of it, then fall straight down. Slide a step aside, or sit under one on purpose so your pulse breaks it.

How Points Add Up

Scoring rewards you for finishing what you start:

  1. The first hit on a ship pays 10 points.
  2. The second hit on the same ship pays 20.
  3. The final hit that destroys it pays 30.
  4. Every boulder you shoot out of the sky pays 1.

A wounded ship does not stay wounded forever. After it drops ten more boulders, it heals one step, and you lose the chance at that easy 30. The top left corner shows your score with the level in brackets, such as “250 (L3)”.

How the Levels Get Harder

Clear the fleet and the next level starts at once. Level 2 has six ships, and every level after that has ten. The code also raises the speed each time:

  • Ship speed grows every few levels until it reaches its cap around level 10.
  • Boulders fall at a random speed inside a range, and both ends of that range creep up with the level.
  • The whole fleet slowly sinks toward the ground, and it sinks faster as ships are destroyed. The last two or three ships of a wave come down noticeably quicker than a full fleet.

When a ship reaches the ground, it turns and drives straight at your cannon. If it touches you, the run is over, no matter how healthy you are.

Staying Alive

Your cannon can survive two boulders. The third one ends the run. Play carefully after a hit, since 100 points scored without being hit repairs one step and turns the cannon greener again.

The run timer in the top right corner counts up while you play and stops while paused. It is a handy second goal if you want to last longer rather than score higher.

Andromeda Invaders Tips and Strategy

  • Target the lowest ship before the rest. It is the one that can end your game instantly.
  • Stay under a boulder only if you plan to shoot it. A blasted boulder earns a point and frees your next pulse.
  • Avoid drifting under open sky. A pulse that misses everything keeps flying, and you are defenseless until it leaves the screen.
  • Pick one ship and finish it. Spreading hits around gives every ship time to heal.
  • Lead moving ships slightly. Your pulse takes time to climb, and a fast ship can slide out of its path.
  • Slow down on the last ships of a wave. They fall faster, so take them out quickly but without taking needless hits.

Mistakes New Players Make

The most common one is chasing points across the whole screen and losing track of the boulders above. Another is ignoring a ship that has slipped low because a different one is almost broken. Finally, many players forget the demo: if the cannon starts moving on its own after a restart, the game is not broken, you just need to take control.

On a Chromebook or Phone

The game runs in a 4:3 frame and works well with a keyboard: arrow keys or A and D to move, Space or P to pause, and M to mute the music. F switches to full screen, and Enter opens the info screen and then starts a fresh run. The chord music speeds up as the levels climb, so muting is worth it in a quiet room.

On a touch screen, a row of large buttons sits under the board. In landscape they fit on one line; in portrait they stack into two rows so each one is easier to hit. Holding an arrow button keeps the cannon rolling, though quick dodges are easier with real keys.

Similar Games to Try

Rounds are short, so it fits a five-minute break, but a good run can stretch much longer. For more arcade games, try Missile Defense, where you protect cities by aiming shots yourself, or Astroblast, which lets you fly around the screen instead of staying on the ground.

Quick facts

Category
Arcade Games
Devices
Best on computer, playable on tablet
Controls
Keyboard, Mouse, Touch
Players
1 player
Price
Free, no sign-up
  • shooter
  • retro
  • arcade
  • endless
  • reflexes

How to control Andromeda Invaders

ActionKeyboardMouseTouch
Move left or rightLeft and Right arrows, or A and DHold the arrow buttons under the screenHold the arrow buttons under the screen
Start, pause or resumeSpace or PClick the play/pause buttonTap the play/pause button
End the run and open the info screen, then press again to restartEnter or EClick the return-arrow buttonTap the return-arrow button
Mute or unmuteMClick the note buttonTap the note button
Full screenF——

Made by

Susam Pal

Code license
MIT
Art & sound
MIT (all graphics drawn on canvas, music and effects generated with Web Audio, no asset files)

Andromeda Invaders questions

Do I need to press a button to shoot?

No. The cannon fires a single laser pulse on its own, and the next one leaves as soon as the last pulse hits something or flies off the top. You aim by sliding left and right.

Why is the game playing without me?

If nobody moves or presses Space for about five seconds after loading or a restart, a demo mode steers the cannon. Press Enter twice to reset and start moving right away to take control.

How can I tell how hurt my cannon is?

The cannon changes color as it takes hits: bright green when healthy, darker green after one boulder and a dull yellow after two. A third hit ends the run, but scoring 100 points without getting hit fixes one step.

Can I play Andromeda Invaders on a Chromebook?

Yes. It is a single small web page with no downloads, so it runs in Chrome on a school Chromebook. Use the arrow keys or A and D to move, and press F for full screen.

Does Andromeda Invaders save my high score?

No. The game keeps no records between visits. Your score and level sit in the top left corner and the run timer in the top right, so note them down if you want to beat them later.

Is there an end to the game?

The level counter keeps climbing after each cleared fleet. In the code it only wraps back to level 1 after level 1000, so in practice the run lasts until your cannon breaks.

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