Speedway Sprint - modifications to the original ================================================ Original: "Speedway" from LittleJS Arcade by Frank Force Repository: https://github.com/KilledByAPixel/LittleJSArcade Commit: ea73cf7357854c913798390603045fdcb1f472e7 License: MIT (see LICENSE). The LittleJS engine (dist/littlejs.release.js) is MIT licensed by Frank Force; its license text is in LICENSE-LittleJS-engine (copied from https://github.com/KilledByAPixel/LittleJS, commit 4bfed064b2c2f4275f0ec4b001ee8cd01028e992). Changes made for this site: 1. Restructured the files so the game runs from one folder: games/speedway.html -> index.html; the helper scripts it loads (templates/engineLoader.js, gameFx.js, menus.js, textureGenerator.js) and the engine build (dist/littlejs.release.js) are copied into this folder. Script paths in index.html changed from "../templates/" to "templates/". 2. templates/engineLoader.js: the engine path changed from "../dist/" to "dist/", and the debug/min build options now point to the release build, because only the release build is shipped here. 3. index.html: a code comment naming another commercial game was replaced with "Speedway", and the localStorage save name 'polePosition' was changed to 'speedwaySprint'. 4. Line endings of the two edited files (index.html, engineLoader.js) are LF. Gameplay, graphics and sounds are unchanged. All code is unminified.