Highway Pursuit - modifications to the original ================================================ Original: games/spyDriver.html from LittleJS Arcade by Frank Force Repository: https://github.com/KilledByAPixel/LittleJSArcade Commit: ea73cf7357854c913798390603045fdcb1f472e7 License: MIT (see LICENSE). The LittleJS engine (dist/littlejs.release.js) is MIT licensed by Frank Force; its license text is in LICENSE-LittleJS-engine (copied from https://github.com/KilledByAPixel/LittleJS, commit 4bfed064b2c2f4275f0ec4b001ee8cd01028e992). Changes made for this site: 1. Restructured the files so the game runs from one folder: games/spyDriver.html -> index.html; the helper scripts it loads (templates/engineLoader.js, gameFx.js, menus.js) and the engine build (dist/littlejs.release.js) are copied into this folder. Script paths in index.html changed from "../templates/" to "templates/". 2. templates/engineLoader.js: the engine path changed from "../dist/" to "dist/", and the debug/min build options now point to the release build, because only the release build is shipped here. 3. Renamed the game to "Highway Pursuit": the HTML and the title-menu heading were changed, and the localStorage save name was changed to 'highwayPursuit'. 4. Removed references to a commercial arcade game: the header comment was reworded, and the enemy type names were replaced with generic ones in comments, identifiers and the on-screen hint text (red car with side blades -> "Blade", bulletproof blue car -> "Armored car", yellow car with a roof gun -> "Gunner"). The hint now reads "Ram the BLUE armored car off the road". Behavior, numbers, graphics and sounds are unchanged. 5. Line endings of the edited files (index.html, engineLoader.js) are LF. All code is unminified. - 2026-11-04: Display title text changed from "Highway Pursuit" to "Road Agent" (1 file(s)). Game logic unchanged. - 2026-11-04: In-game title text changed to 'ROAD AGENT'. Game logic unchanged.