Prestige Tree Rewritten - changes made for this site ===================================================== Original: https://github.com/Jacorb90/Prestige-Tree Commit: cec9198c8ce9a5c6d107179871cbe84fab92ae0d (v1.3 Patch 1) Licenses: MIT - Prestige Tree (c) 2020 Jacorb (Prestige-tree-license) and The Modding Tree (c) 2020 Acamaeda (LICENSE). Both kept unchanged. Only runtime files were copied (index.html, style.css, oldStyle.css, notification.css, js/, images/options_wheel.png). Not copied: "Old Code", docs, demo.html, js/Demo, discord.png, images/discord.png, images/remove.png, images/achs/. Changes (2026-10-14): 1. Removed all 80 achievement background pictures (images/achs/*.png) and the matching `image:` lines in js/layers.js. Several of those pictures were based on third-party material (photos, cartoon/meme characters, album art) with no stated source or license. Achievements still work and display as plain colored tiles with their names and tooltips. 2. index.html: Vue 2.6.12 was loaded from cdn.jsdelivr.net; it is now served locally as vendor/vue-2.6.12.min.js (the official minified full build, MIT, license in vendor/vue-LICENSE.txt). 3. index.html: removed the Google Fonts (Inconsolata) link; text falls back to the system monospace font. 4. index.html, js/mod.js, js/technical/systemComponents.js: removed links that leave the game (community chat invites, the donation link, the GitHub changelog link) and the chat icon overlay. The sentences that asked players to check or post on the chat server were removed or shortened. All in-game credits (Jacorb, Aarex, Acamaeda, papyrus) are kept. 5. js/technical/break_eternity.js: one code comment reworded so it no longer names a commercial game. No code change. 6. Added license files for bundled third-party code: - js/technical/break_eternity-LICENSE.txt (break_eternity.js, MIT) - js/technical/canvas-drawTreeBranch-LICENSE.txt (MIT license of IvarK/IvarK.github.io; js/technical/canvas.js notes that drawTreeBranch was adapted from that project) Game rules, balance and save format are unchanged.