Changes made for this site (original: PixelCraft, https://github.com/gitstq/PixelCraft @ 0cf9f802b5fab1dda7d7663b7f54a4b440663543) Copied index.html, app.js, styles.css and the original LICENSE. Changes are marked "[site patch]" in the code. index.html - Renamed for this site: page title and header now read "Pixel Sketch Studio" (was "PixelCraft"). - The "GameBoy" palette button is labelled "Retro Green" (a third-party product name; the colors are unchanged). - changed from "zh-CN" to "en" (the interface text is English). app.js (bug fixes) - The view now opens fitted to the available space. Originally it opened at a fixed 4x zoom of a 512 px canvas, so only the blank middle of the drawing area was visible. - The on-screen pixel size is recalculated from the canvas dimensions, and the view is re-fitted after a canvas size change (large canvases no longer open far bigger than the screen; small ones are no longer tiny). - Grid lines are mid-gray at 45% opacity (were white at 15%, which could not be seen on the white canvas). - Adding or duplicating a frame now redraws the editor immediately (before, the new frame did not appear until the next brush stroke, while strokes already went to the hidden new frame). - Deleting a frame now records an undo step; a duplicate initial undo step was removed so Undo is not enabled on a fresh canvas. styles.css - On screens 768 px wide or less, the Colors / Palettes / Brush panel is shown as a scrollable strip under the canvas instead of being hidden (it was display:none, leaving phones with no way to pick a color). - 2026-11-04: Display title text changed from "Pixel Sketch Studio" to "PixelCraft" (1 file(s)). Game logic unchanged.